San Diego GSF Fall League: Playoffs & Tie-Breakers


GSF PLAYOFFS/STANDINGS/TIE-BREAKERS (adopted in 2006)
  • DIVISIONS will setup as follows, having a minimum of (6) teams (unless only 1 division or 11 teams), and randomly selected:
    • 1-10 teams - (1) division
    • 11-17 teams - (2) divisions
    • 18-23 teams - (3) divisions
  • STANDINGS will be determined using the following points system:
    • League Win - (2) points
    • League Tie - (1) point
    • League Loss - (0) points
  • PLAY-OFFS will be based on the number of teams in each division:
    • 1-7 teams - (2) teams per division
    • 8+ teams - (3) teams per division (except when there are 3 divisions)
    • (1) division, (4) play-off teams
      • Game #1 - 1st place vs. 4th place (9AM)
      • Game #2 - 2nd place vs. 3rd place (11AM)
      • Game #3 - winners of Games #1 & #2 (1PM)
    • (2) divisions, (2) play-off teams per division
      • Game #1 - 1st place "A" vs. 2nd place "B" (9AM)
      • Game #2 - 1st place "B" vs. 2nd place "A" (11AM)
      • Game #3 - winners of Games #1 & #2 (1PM)
    • (2) divisions, (3) play-off teams per division
      (Host site MUST have 2 fields available)
      • Game #1 - #3 seed vs. #6 seed (9AM)
      • Game #2 - #4 seed vs. #5 seed (9AM)
      • Game #3 - #1 seed vs. winner Game #2 (11AM)
      • Game #4 - #2 seed vs. winner Game #1 (11AM)
      • Game #5 - winners of Games #3 & #4 (1PM)
    • (3) divisions, (2) play-off teams per division
      (Host site MUST have 2 fields available)
      • Game #1 - #3 seed vs. #6 seed (9AM)
      • Game #2 - #4 seed vs. #5 seed (9AM)
      • Game #3 - #1 seed vs. winner Game #2 (11AM)
      • Game #4 - #2 seed vs. winner Game #1 (11AM)
      • Game #5 - winners of Games #3 & #4 (1PM)
    • Highest seed is home team (excludes championship game, where a coin flip will determine home/visitors)
    • No time limits for championship games (standard 1:30 no-new-inning for all others)
  • TIE-BREAKERS will be based on the following criteria, with 1st place teams always be seeded ahead of 2nd & 3rd place teams regardless of league record:
    • Head-to-Head (includes interleague)
    • Common Opponents (includes interleague)
    • Run Differential (league games only), defined as follows:
      • runs-for minus runs-against, never more than plus or minus 7 points
      • Example - a 10-0 win results in +7, a 25-1 loss results in -7.
    • Run Differential (all games)
    • Coin Flip
    • The run-differential rules are being added to prevent teams from gaining advantage from running up scores. Sometimes it's difficult not to score when your opposition it really inferior but this should not affect the standings or the playoffs.