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LEAGUE RULES ( MEN) |
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NMCSL OFFICIAL RULES & POLICIES
1. ELIGIBILITY
A. All players must sign a roster/release form before they may participate in
any league games.
B. The roster/release form shall have a Designated Manager listed, and must be
signed by the church's Minister.
C. A player must be at least fourteen(14) years of age by the first date of
play.
D. All players are encouraged to attend church at least twice each month during
league play.
E. A non-roster player may play in a game, provided that the above eligibility
requirements are met, and the league president is notified twenty-four(24)
hours in advance.
2. REGULATIONS
A. RULES- ASA Slow Pitch Rules will govern the league, with the exceptions of
the following NMCSL Rules:
1. The Executive Committee will settle all rules interpretation disputes, and
will meet with the umpires to make any rules changes.
2. Game-day ground rules will be decided on by a majority vote of the two(2)
managers and the umpire before each game, at each field.
3. Distance of bases = 65 feet; Distance of pitching rubber = 50 feet.
4. There is a four(4) home run(over the fence) limit per team, per game. All
other over the fence hits following the limit, will be counted as outs.
This rule does not apply to any inside the fence home runs.
* A. The batter and all runners are credited with a run, and are not
required to run the bases.
5. All open wounds must be covered. This applies to those that occur before or
during a game.
6. All rosters and dues must be turned in when picking up schedules and balls
at the last meeting before the season begins. Teams without rosters and
dues turned in, will receive forfeits until such a time as this has been
met.
B. BATTING
1. The batter shall start with a count of no(0) balls and no(0) strikes.
2. A third-strike foul ball shall not be counted as an out(coed games only),
until the second foul ball.
3. The batting order shall consist of the entire team present, and late
arriving players shall be added to the bottom of the batting order.
4. Coed teams will alternate sexes in the batting order.
5. There shall be no base stealing allowed.
C. FIELDING
1. A coed team shall consist of no more than five(5)men on the fieldat a time,
and no more than eight(8) women on the field at a time, with a combination
of at least eight(8) players and no more than ten(10) players on the field.
(EXAMPLES) 5 men & 5 women: 4 men & 6 women: 5 men & 3 women: 4 men &
4 women: 3 men & 7 women: 3 men & 5 women.
2. Coed positioning: infield = 2 men maximum anywhere
outfield = 2 men maximum anywhere
pitcher/catcher = 1 man & 1 woman
D. SUBSTITUTIONS
1. A player may enter defensively as often as desired but only between innings
except in the case of an injury, or a pitching change.
2. If a player has to leave the game and can't return, they will be skipped in
the batting order, but will not be counted as an out.
3. If a runner is injured and has to leave the field, they cannot re-enter the
game. A pinch runner can be used, and must be the player that made the last
(previous) out. For coed, the pinch runner must be of the same gender.
4. A "designated" runner may be used in a game, for the entire game,and must
be announced prior to the game. The batter must safely reach base before
the "designated" runner can take their place. The "designated" will be the
last(previous) out made.
E. DISPUTES
1. ONLY the team manager can dispute a call. Anyone else is subject to
ejection from the game.
2. Protests will be settled by the umpire and each team's manager.
F. EJECTION
1. Anyone using foul language or disorderly conduct, whether a player or a
spectator, by the decision of the umpire, is to be automatically removed
from the premises and is also subject to suspension from the league.
2. Anyone consuming or possessing alcoholic beverages or illegal drugs will be
removed from the premises and will be subject to suspension from the
league.
3. INTENTIONAL physical contact by any player will be subject to immediate
ejection. This includes the breaking up of plays and running over a defen-
sive player in the base line.
G. UNIFORMS
1. The uniforms shall consist of loose sweats, jeans, shorts(NO short-shorts)
and T-shirts(with or without sleeves). NO tank tops or muscle shirts( no
showing chest or offensive clothing). IF IN DOUBT, DON'T WEAR IT.
2. ASA approved shoes or tennis shoes only. NO METAL CLEATS.
3. GAMES
A. OFFICIAL & TIMING
1. The umpire shall be responsible for the starting and timing of each
game.
2. No inning shall start after one(1) hour, but an inning already started
will be completed, unless the home team is ahead and at bat.
3. A legal game shall be 3-1/2 to 4 innings, when the game is shortened due
to darkness or weather.
4. A game can be started or prematurely ended by a majority vote of the two
(2) managers and the umpire.
5. A game will be considered official if started and completed by no less
than eight(8) players on both teams.
6. There will be run-ahead rules: 20 after three innings; 15 after four
innings; and 10 after five innings.
B. FORFEITS
1. A game shall be forfeited if a team fails to field eight(8) players
after a ten(10) minute grace period which begins at the scheduled start
time, and included in the official game time.
2. A double forfeit will occur if neither team can field a legal team in
the allotted time.
C. TIES
1. One(1) extra inning will be played, if time allows, to break a tie game.
2. Placement ties(for league standings) will be scheduled for the week
following the season end, if tie breaker rules cannot break the tie.
D. REPORTS
1. A team will not get credit for a win or for CHRISTLIKE points until a
report is turned in for that game. Reports are due within seven(7) days
of the playing date.
4. OFFICIALS
A. There shall be only one paid umpire per game.
B. The official scorekeeper shall be provided by the home team, or one
agreed on by both team managers.
5. EQUIPMENT
A. The home team must provide the new league-furnished ball for each game.
The visitor team will provide a good league-approved used ball for each
game.
B. Both teams will set up and take down bases, home plate, and pitching
rubber.
C. Both teams are responsible for cleaning up the field, dugouts, and
bleacher areas after their game.
League Policies
Christlike Award:
Each team is to evaluate it's opponent after each game on a 0-20 scale for their CHRISTLIKE attitude and actions. This is to be a TEAM decision with all members sharing input and voting on points. This will make the team aware of the award's importance, and will ultimately help your own team's attitude. Each team is responsible for the actions of their players.
This is to be entirely confidential. You should not share your scoring with other teams. Each team is to be rated on its performance of each game, without outside interference or prejudice.
All scores should be recorded in your scorebook along with game results. This way you can easily refer back to the scorebook later to fill out your game report quickly and accurately.
Christlike Award Guidelines:
20=Excellent: Total Christian attitude, cheerful, extremely friendly & loving, very complimentary towards opponent, umpire, & teams.
15-19=Good: No arguing of calls, cordial & friendly, complimentary towards opponent, umpire, & teams.
10-14=Poor: Good sports, not overly social, came just to play ball.
5-9=Bad: Constant questioning of call, cursing, lack of respect for the opponent, umpire, or team members. General bad attitude.
0-4=Terrible: Very foul language, abusive towards opponent, umpire, or team members. Actions show disrespect for those present at the game.
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