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Baseball  
GENERAL BASERUNNING RULES

1. All bases, even when awarded, must be touched in order.

2. A runner may not return to touch a missed base or one he left too soon during a dead ball if, during live action, he advanced to and touched a succeeding base.

3. A runner establishes his base path as a direct line between where he is when he starts to run and the base to which he must go.

4. A runner may not run more than three feet on either side of his base path to avoid a tag.

5. A batter-runner may overrun first, except on a base on balls, if he returns immediately to the base.

6. A batter-runner who feints an attempt (or attempts) to go to second after overrunning first is in peril of an out.

7. After touching first, a runner may not leave the baseline, "obviously abandoning his effort to touch the next base."

8. A runner may not pass an unobstructed, preceding runner. Penalty: The runner is out, but the ball remains alive.

9. A runner may not get a running start behind a base when tagging on a fly ball. Penalty: The runner is out, but the ball remains alive.


FED BASERUNNING RULES
Slide or avoid
General baserunning rules
Interference
The running lane
Hurdling, leaping, jumping, diving
Malicious contact
Obstruction
Appeals
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