eteamz is part of Active Network

eteamz - Your online team sports community

  Baseball
      Home
 
  Web Sites
      build a site
      site finder
      spotlight sites
      epointz
 
  Instruction
      tips and drills
      art of catching
      pitching clinic
      workout clinic
      coaching tee ball
      sports psych
 
  Rules
      OBR rules
      FED rules
      basic rules
 
  Community
      message boards
      announcements
 
  Resources
      college recruiting
      ratings & rankings
      books, gear, & more
      clubs & associations
      camps & clinics
      tournaments
 
Baseball  
Category: Baserunning
Type: Drill

LEAD-OFF




One problem we have in youth baseball is getting the baserunner to come off of the base aggressively as soon as the pitch crosses the plate. In our league you can't come off the bag until the ball is either put into play or caught by the catcher.

To correct this we run an exercise requiring a pitcher, a catcher and a first baseman and one baserunner with batting helmet (at first base). The remaining players line up in foul territory to take their turn running. To begin the pitcher pitches to the catcher and the catcher makes a throw to first base to try to catch the baserunner coming off of the bag to go to second base.

The object is for the baserunner to get as far as possible toward second base (but not to go to second) and then try to get safely back to first before the throw. We mark a line in the dirt at the farthest distance that each player gets to - only if they get back to first safely. That tells the player how far they can get off the bag and still get back during a regular game. We have a competition to see who can get the farthest. We never lose a chance to make any drill into a game or competition. In order to get any distance at all they have to dive headfirst back to first base (which is considered both safe and legal in our league).

Our aim is to get the players to come off the bags far enough to take advantage of any dropped balls by the catcher or to get the catcher to make an attempt at a throw-out (which results in an error about 50% of the time). It is also a good workout for the pitcher, catcher and first baseman.

Final coaching consideration
It's important that when you finish the competition to go back over each player's mark with that player and have them stride off the distance. This will let them have an idea how far to come off the bag.

Submitted by: Ken Gamble


< Back