Annadel Soccer Club, Santa Rosa: Coaching Info

Tuesday, May 5
Coaching Clinics

Annadel F Course - July 31 & August 1 at Matanzas School

Contact Jason Lea for information 975-0099



Modified Rules of the Game
CYSA, SRYSL & AYSC MODIFIED RULES OF THE GAME GAME DURATION and BALL SIZE by AGE GROUP AGE GROUP / LENGTH OF GAME / RECOMMENDED LENGTH OF HALFTIME / BALL SIZE

Under 6 Two 15 min.halves 10 minutes #3
Under 8 Two 20 min.halves 15 minutes #3
Under 10 Two 25 min.halves 15 minutes #4
Under 12 Two 30 min.halves 15 minutes #4
Under 14 Two 35 min.halves 15 minutes #5
Under 16 Two 40 min.halves 15 minutes #5
Under 19 Two 45 min.halves 15 minutes #5

The duration of halftime (the time of rest between the first and second half of a game) is a suggested time. The actual duration of halftime is up to the referee subject to a guaranteed minimum 5 minute halftime. The referee may choose to shorten the halftime from the above suggested times (subject to the minimum 5 minute halftime) if games are running behind, if there is a threat of bad weather, if darkness is approaching, etc. Note also that under similar conditions, the referee may shorten each half by equal amounts.

TEAM SIZE (Number of Players) Teams have eleven players per side on the field. A minimum of seven players per side are needed to start a game. Under-10's play with only 8 players per side and need 6 players per side to start. Under-8's play with only 7 players per side and need 5 players per side to start. Under-6's play with only 6 players (having two 3 vs 3 games side by side.). Teams failing to field the minimum number of players within 10 min. of start-time must forfeit the game. If one team begins the game with less than the regular number of players but with at least the minimum number of players, the other team is not required to play short. UNDER 6 PROGRAM (BOYS AND GIRLS CO-ED)

1. PLAY AND HAVE FUN ARE THE RULES!
2.12 games to a season.
3. 10 players to a team with 6 on the field, split into two, side by side, 3 vs 3 games, with the coaches and substitutes in the middle.
4. No goalkeepers.
5. No slide tackling.
6. Parent participation is highly recommended! 

UNDER 8 PROGRAM (BOYS AND GIRLS SEPARATE)
1. PLAY AND FUN SHOULD BE ENCOURAGED!
2. 12 games to a season.
3. 8 - 11 players to a team.
4. 7 players on the field (1 as the goalkeeper.)
5. The playing field and goal will be reduced in size.
6. Substitutions may take place any time game is stopped.
7. Goal kicks are taken from the top of the penalty area (have no goal box.)
8. Only Indirect Free Kicks (no Direct or Penalty kicks.)
9. Players are given 2 tries to make a legal throw-in.
10. Only gross “off side” will be called, based upon the referee's judgment.
11. No slide tackling.

UNDER 10 PROGRAM (BOYS AND GIRLS)
1. FUN and INCREASING SKILL LEVELS Should be Encouraged!
2. 12 games to a season.
3. 12 players to a team.
4. 8 players on the field (1 as the goalkeeper.)
5. The playing field will be reduced in size (max. 50 yards by 70 yards)
6. The goals will be reduced in size (7 feet by 21 feet).
7. All other rules (laws) of the game will be followed.

HOME TEAM WEARS MAROON In Annadel, the home team wears maroon, and the visitors, if they are also an Annadel team, wears gold. If an Annadel team is a home team to a visiting team from another club, the home team should wear a jersey color (maroon or gold) which conflicts least with the color of the visiting team's jerseys. The first team listed on the game schedule is the home team. When Annadel teams play out of league, they wear maroon. If any color conflict ever arises the responsibility of the home team to change colors.

CHOOSING THE SIDE OF FIELD In Under-6 through Under-10 games the home team chooses which side of the field their team and spectators will be on --- in no case should opposing coaches and substitutes be on the same side of the field during the game. This is very confusing for both the players and the referee. In Under-12 through Under-19 games the teams will follow the instructions of the Referee as to where to place their teams and spectators. This may include both teams on the same side of the field with the parents/spectators on the opposite side of the field; or each team and parents/spectators having their own side of the field. In any condition the referee's decision is final.

GAME BALL Both teams should provide a properly-inflated regulation game ball for each game played. The referee will then select the ball to be used. Annadel provides 'game' balls to each coach.

COACHING AREA Coaches must confine themselves to the area 10 yards to either side of the center field line. It is illegal for parents to roam at will up and down the sidelines, coaching and/or advising. Remember the Coach is responsible for his/her sidelines!

TEAM LINE PERSON When there is only one referee, each team must provide one Line Person to assist the referee, by raising a flag when the ball goes out of bounds. (NOTE: THE WHOLE BALL MUST COMPLETELY CROSS THE LINE TO BE OUT). When acting as a line person, you are not allowed to advise or coach your players at the same time.

HALF GAME RULE Coaches are highly encouraged to have all players in uniform who are physically able, play at least 1/2 of each game. This assures that all of players, regardless of skill, get to play. However, a coach may decide to not allow a player to play for reasons of discipline or injury. The referee must be informed of this prior to the start of the game. Class III games have a 1/3 of a game rule, but coaches are still encouraged to play each player 1/2 game if at all possible.

SUBSTITUTIONS All substitutions must be made from the touch lines (sidelines), at the center of the field, and ONLY AFTER RECEIVING A SIGNAL FROM THE REFEREE. Unlimited substitutions may be made: 1. Prior to your own team's throw-in. 2. Prior to either team's goal kick. 3. After a goal by either team. 4. At half time. 5. During stoppage for an injured player before play resumes. “Cautioned” (Yellow Carded) Players, MUST be substituted for, before play may resume.

REFEREE RULES THE GAME It is AGAINST THE LAWS OF THE GAME, as well as C.Y.S.A.'s, S.R.Y.S.L.'s and A.Y.S.C.'s specific rules, to CHALLENGE THE REFEREE'S JUDGMENT and/or CALLS IN A GAME. League rules do not allow calling out alleged fouls, such as “hands”, “off-side", “pushing”, etc. When this happens, the referee's proper response is to CAUTION the coach for “dissent”. If the behavior persists, the referee must eject the coach from the field. This is because according to League rules, the coach is responsible for his/her spectator's behavior. When parents get upset and start to yell or challenge the referee, the game degenerates and the players are worse off than when the game is allowed to continue. When you are upset with a referee's calls, the proper approach is to inform the Referee Scheduler as soon as possible following the game. In order to do this, have the coach get the referee's name after the game, before he/she leaves the field.

WHEN NO REFEREE SHOWS UP As much as we try to avoid it, sometimes the referee assigned to a game fails to show up. If this happens, both coaches should agree on who will substitute as referee (one from each team) and the game should begin no later than 10 minutes past the start time. Even though you may not feel qualified, you may be asked to act as a referee in this case. WHEN THIS HAPPENS, THE MAIN JOB IS TO ASSURE PLAYER SAFETY! NOTE: GAMES WILL NOT BE CONSIDERED A FORFEIT, FOR EITHER TEAM, IF THERE IS NO REFEREE, AND THE GAME WILL NOT BE RE- SCHEDULED.

ANNADEL SOCCER CLUB CAN ALWAYS USE REFEREES: If you are interested please call the Club Phone @ 707-522-9255 and leave a message for our Referee Scheduler and they will get back to you as soon as possible.

A BRIEF REVIEW OF THE SOCCER LAWS The referees must know and apply all of the Laws. Here we will only cover those, which are most visible to spectators and new players.

LAW VIII: START OF PLAY - Play begins with a kickoff. Which team kicks is decided by the coin toss. All players must be on their own side of the center of the field line and players on the team not kicking must be outside the Center Circle. The ball must be kicked forward, across the centerline and may not be touched by the kicker until another player has touched it. It is “in play” immediately after it leaves the line and any player except the kicker may kick it at this time.

LAW XI OFFSIDE - An attacking player who is in the attacking half of the field must have at least two opponents between him/her and the goal AT THE MOMENT A TEAMMATE PASSES (kicks) THE BALL FORWARD. The opposing goalkeeper is one player. There are exceptions to this rule, but the best advice is to keep two players between you and the goal when receiving a pass in your attacking half of the field. There are no offsides direct from a throw-in, goal kick, corner kick, or when the ball has been dropped by the Referee. The penalty for offsides is an Indirect Free Kick for the opposing team. In Under-8's only “Gross Off-sides" will be called.

LAW XII: FOULS AND FREE KICKS - LAWS XIII & XIV: FREE-KICK / PENALTY-KICK There are 9 Major Fouls: HOLDING, PUSHING, KICKING, TRIPPING, HITTING or SPITTING AT, HANDLING THE BALL (except as goalie or on a throw-in), JUMPING AT A PLAYER or THE BALL, VIOLENT CHARGING, and CHARGING FROM BEHIND. Serious fouls result in the violator being CAUTIONED (“Yellow Carded”) or EJECTED (“Red Carded”) from the game and the field. When one of the 9 Major Fouls is committed, the opposing team gets a DIRECT FREE KICK (They can kick it straight into the goal). When any of the 9 Major Fouls occur against the attacking team inside the penalty area, the attacking team is awarded a PENALTY KICK. This kick is taken from a spot 12 yards in front of the goalmouth and only the kicker and goalie may be inside the penalty area, or the penalty arc, until the ball is kicked. There are 5 Minor Fouls: DANGEROUS PLAY, CHARGING FAIRLY WITHOUT THE BALL IN PLAYING DISTANCE, INTENTIONALLY OBSTRUCTING AN OPPONENT, CHARGING THE GOALIE (anywhere in the penalty area), and if the GOALIE TAKES MORE THAN FOUR STEPS BEFORE RELEASING THE BALL INTO PLAY or TOUCHES THE BALL WITH HIS/HER HANDS AFTER IT HAS BEEN PASSED BACK TO HIM/HER BY A TEAMMATE. These fouls give the opposing team an INDIRECT FREE KICK (the ball must touch another player before going into the goal or it does not count). In addition to the above fouls, there are other types of unfair or “unsportsman-like” actions for which players may be cautioned or ejected. Two common ones are using foul language or showing disagreement (“Dissent”) with the referee. These fouls refer to the coach, substitute players and SPECTATORS.

LAW XVI: GOAL KICK - When the attacking team kicks the ball over the end line (instead of into the goal). The defending team puts it back into play with a kick from anywhere within the goal area, regardless of which side the ball went out (See special U-8 rules). Defending players may remain inside their own penalty area while the ball is kicked, but no player may touch the ball before it crosses out of the penalty area.

LAW XVIl: CORNER KICK - When the defending team kicks the ball over its own goal line (not into their goal), the attacking team puts it back in play with a kick from the Corner Arc on the side where the ball went out. A Corner Kick is a Direct Kick.

** ADVANTAGE CLAUSE ** If a player or a team has gained nothing by committing a foul, the referee will not stop play, this is the Advantage. If you see the referee motioning to "Play On" either by saying it or by placing his/her hands out in front of them, this means that he/she has seen an infraction, but feels that the game is better served by continuing play. Advantage is usually served when the offense is fouled but retains possession of the ball. To further learn the Laws of the Game, we recommend that you take a referee course and/or coaching course. There are also several books out that explain them in further detail.


C.Y.S.A. Codes of Conduct (Player's, Parents', Coaches')
To encourage fun, enjoyment, positive recognition and the pursuit of individual excellence, the California Youth Soccer Association (C.Y.S.A.) suggests the following Codes of Conduct. Our Club wholeheartedly supports these codes.

PLAYER'S CODE*
Players should remember:

Play the game for the game's sake.

Be generous when you win.

Be graceful when you lose.

Be fair always, no matter what the cost.

Obey the laws of the game.

Work for the good of your team.

Accept the decision of the officials with good grace.

Conduct yourself with honor and dignity.

Sincerely applaud the efforts of your teammates and your opponents.

The game that C.Y.S.A. and S.R.Y.S.L. and A.Y.S.C. will support must provide opportunities for:

Fun, enjoyment, and many other recreational satisfactions

Achievement, recognition and the pursuit of excellence relative to the skill potential, personal and competitive goals and physical/psychological needs of the participants.

The development of physical, mental, social and emotional fitness.

C.Y.S.A., S.R.Y.S.L. and A.Y.S.C. neither support not tolerate a game that:

Brings the game and C.Y.S.A., S.R.Y.S.L., and A.Y.S.C. into negative or dangerous situation.

Results in physical or mental violence.

In which behavior or conduct is morally indefensible.

*Please note that your coach is responsible for the conduct of the players and parents on and off the field. Please read and be respectful of the above Code of Conduct.

PARENTS' CODE*
Parents should remember:

Children need more positive example than criticism.

Make athletic participation a positive experience for your child and others.

Relieve competitive pressure; not increase it. A child is easily affected by outside influences.

The opponents are necessary friends. Without them your child could not participate.

Applaud good plays by your team and by members of the opposing team.

Between the exuberance of the winner and the disappointment of the loser we find a person called a referee. They all follow the same creed - to watch every move of every player and call the game to the best of his/her ability. Do not openly question his/her judgement and never the honesty of that judgement. He/she is a symbol of fair play, integrity and sportsmanship.

Accept the results of each game. Encourage the child to be gracious in victory and turn defeat to victory by working hard toward improvements.

Be ind to you child's coach and officials. As a volunteer giving personal time and money to provide a recreational activity for you child, the coach provides a valuable community service, often without reward other than the satisfaction of having served.

A child's value and behavior in sports are guided by parental attitude exhibited toward their child, the opposing team, the officials and the coach. Criticism and disrespect for the officials and opponents by overbearing parents bent on immediate success rather than long range benefits undermines the sports purpose and adds undo stress to the game. This level of negative stress taxes the child's coping abilities and contributes to behavior not in keeping with the spirit of the game.

COACHES CODE*

All coaches have agreed to the following and are responsible for conduct and behavior of the team, players and parent spectators.

Coaches should remember:

Soccer is a game for happiness

The "Laws of Soccer" should be regarded as mutual agreements, the spirit of which should be respected and unbroken.

Visiting teams and spectators are honored guests.

No advantage except those of superior skills should be sought.

Officials and opponents should be treated and regarded as honest.

Accept official decisions without anger no matter how unfair they may seem.

Winning is desirable, but winning at any cost defeats the purpose of the game.

Losing can triumph when the team has given its best.

The "ideal" is the greatest good to the greatest number.

In soccer, as in life treat others, as you would have them treat you.